![]() ![]() Instead of simply being more valuable, these cards were often more powerful in the game than their more common counterparts. The role of rarity in trading card games is much different than it’s role in regular trading cards, however. Because of this long history, rarity must have seemed like an obvious element to include in Magic: The Gathering, the first trading card game. Some cards were made to be much more difficult to find than others, and therefore much more desirable and valuable on the secondary market. The idea of rarity in trading cards goes back over a hundred years, and originated in collectible baseball cards. Today I am going to take a look at the many different sides of Rarity, including why it exists, how to measure it, and how to design for it. Rarity is an incredibly important part of the Trading Card Game experience, both on the consumer and the designer sides, but it is also very misunderstood. Usually that card will be powerful, sometimes shiny, and most important of all, RARE! YESSSSSSS!! True, most of the cards will probably end up in a dusty box under a bed somewhere, but one card can make it all worth it. Few feelings can beat the excitement of opening a new random pack and seeing what is inside. One of my favorite types of games is the Trading Card Genre. ![]()
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